A
Abinesh

Component with Buttons and Cards

This demo features MudBlazor UI with a card component and a horizontal set of styled buttons. Components include MudButton, MudCard, MudAvatar, and MudIconButton. Generates a visually distinct interface.

LIVE DEMO
Generated using Instruct UI - An AI for Blazor UI Generation
## What's implemented - Four horizontally arranged MudButton components with distinct colors - MudCard displaying header (avatar, title, subtitle), image, descriptive text, and action icons - MudAvatar for card header icon - MudIconButton for card actions (Like/Favorite, Share) ## Key components - MudButton - MudCard - MudAvatar - MudIconButton - MudContainer - MudText - MudCardHeader, MudCardContent, MudCardMedia, MudCardActions ## How it works All UI elements are statically defined for UI demonstration purposes; action icons and buttons are mapped to No-Op events unless handlers are added. Card content, button labels, colors, and images are customizable through parameters or direct code edits. MudBlazor layout and consistent theming ensures visual coherence. ## Styling Uses MudBlazor component classes and theme colors (Primary, Secondary, Success, Error). Bootstrap-inspired utility classes (d-flex, justify-content-between, mb-4) are used for layout but rely on MudBlazor's underlying styling system. Responsive central alignment with MaxWidth and auto margins. ## Reuse steps 1. Add MudBlazor NuGet package 2. Register MudBlazor services in Program.cs 3. Import MudBlazor namespaces in Razor file 4. Insert component code; configure colors, images, or labels as needed 5. Wire interactive events for buttons, icons as needed ## Limitations & next steps This module presents UI only; data binding, events, or interactivity should be added for production use. Integrate data sources, authentication, or event handling. Generated by Instruct UI as a single .razor file—extend for navigation or app logic as required.